The Operating System for Kids' Digital Discipline
Omo Quest locks children's devices until AI-adaptive learning quests are completed and verified. A new category at the intersection of a $12B market — and no one else is building it.
The Problem is Universal
70% of parents say screen time is their #1 daily battle. Kids average 7+ hours on devices. The edtech industry's response? More screen time apps. We did the opposite.
What We've Built
Why We Win
Protected Technology
Proprietary adaptive learning engine with IP protection filed. The core innovation is protected.
First-Mover in Category
No competitor connects real device enforcement to verified learning outcomes. We created this category.
Custom AI — Not a Wrapper
Purpose-built AI that adapts to each child's learning level in real time, with built-in support for neurodivergent learners.
COPPA + FERPA Compliant
Privacy-first architecture from day one. No ads. No data selling. No tracking. Built for children.
Platform-Approved Category
Device management for kids is a proven, app-store-approved category with established precedent.
Founder
Solo-built from the ground up. Actively recruiting a technical co-founder and founding engineers.
Craig Clay
Founder & CEO
Father of four. Self-taught developer who built the entire Omo Quest platform solo — mobile app, AI engine, database, curriculum, and website. Based in Minneapolis, MN.
See open rolesWhere We Are
Honest about the stage. Confident in the foundation.
Request Data Room Access
Full financials, product roadmap, technical architecture, and market analysis available upon request.